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Old Aug 11, 2005, 04:52 PM // 16:52   #1
Ascalonian Squire
 
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Join Date: May 2005
Location: Maryland
Guild: Blood Moon Rising
Profession: R/Mo
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Default Henchman Suggestion...

I prefer to use henchman in most of my quests / missions, especially anywhere after Droknar's Forge since it's impossible to get a decent group.

Anyway. If nothing else is done with the henchman, I think ANet should at LEAST make it so that if you "talk" to them (Walk over and click on them) they will "stay" or "follow".

Like the Ghostly Hero in Thirsty River. That would be LOVELY.

I play a ranger, and, like with my pet, it's impossible to pull creatures when the 2 fighter henches run right up to them when you click on them.

Thanks!
Absynthe
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Old Aug 12, 2005, 02:55 AM // 02:55   #2
Lion's Arch Merchant
 
 
Join Date: May 2005
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Default

Quote:
Originally Posted by Absynthe
I prefer to use henchman in most of my quests / missions, especially anywhere after Droknar's Forge since it's impossible to get a decent group.

Anyway. If nothing else is done with the henchman, I think ANet should at LEAST make it so that if you "talk" to them (Walk over and click on them) they will "stay" or "follow".

Like the Ghostly Hero in Thirsty River. That would be LOVELY.

I play a ranger, and, like with my pet, it's impossible to pull creatures when the 2 fighter henches run right up to them when you click on them.

Thanks!
Absynthe
Been suggested many times in many other threads. Henchmen control is a big issue.

Try doing a search and adding your comments to an existing thread on the subject.
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